Animal Logic

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Lead Animator
- Super Pets

Are you a Lead Animator interested in working with us on our next big feature animation? The Lead Animator is responsible for motivating and leading a team of animators, working closely, cross-site, with the Vancouver based Animation Supervisor and Director to realize their vision, while ensuring the standard and quality of the animation produced is consistently high.

What you’ll get to do:

  • Provide leadership, direction and allocation of work to the animators within your team
  • Establish and maintain an appropriate level of communication with all crew members and ensure they are properly supported and mentored
  • When required, produce high quality animation in line with the Directors creative vision
  • Become proficient with the department’s propriety tools
  • Understand the processes of adjoining departments and communicate with these departments as needed
  • Understand the overall brief and goals of a project and communicate this clearly to each member of the team
  • Delegate work responsibly to ensure successful completion of shots across team members of all skill levels
  • Drive team reviews and, when appropriate, offer creative feedback on reviewed shots
  • Work with the Animation Supervisor and the production team to prepare bids and pitches as required
  • Prioritize and break down a project into organized parts

What you bring:

Experience

  • 10+ years’ Animation experience in feature animation
  • Proven leadership experience within feature animation
  • Proven ability to produce feature film quality character animation in a range of styles, with a strong focus on quadrupeds and creature animation

Knowledge/Skills

  • A deep knowledge of animation techniques and a proficiency in Maya, within a feature film animation pipeline preferred
  • Deep understanding of traditional animation techniques and the principles of character performance such as posing, staging, timing, acting and storytelling techniques
  • A deep understanding of anatomy, movement and basic real-world physics and their application for animation
  • Have an “eye” for the nuances of a believable action
  • Understand department pipelines including all assets and tools, and their purpose
  • A knowledge of rigging and pipeline to help direct any technical changes
  • Recognised post-secondary qualification in animation, film or related field preferable
  • The ability to help define the brief and direction with draw overs that define the intent visually

Attributes

  • Strong communication and interpersonal skills working with production and other departments as required
  • Ability to effectively work, communicate and provide feedback with all personality types
  • Ability to listen and be open to all feedback given and apply this to shots moving forward; anticipating the supervisors/ directors preference in accordance to the style of the project
  • Enthusiasm, positivity, initiative and talent coupled with an understanding for taking direction and performing tasks to the individual’s best abilities
  • Detail orientated, balanced with a strong technical understand to quality control each shot in a sequence
  • Ability to multitask, prioritise and balance workloads to achieve deadlines within a team environment
  • Open to new workflows and tool sets

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