Entertain Me

Animal Logic

Back

Pipeline TD (FX)
- Animated Feature

Are you a Pipeline TD interested in working with us in our Vancouver studio?! The Pipeline TD will work collaboratively with the Vancouver FX Supervisor, Sydney FX TDs and R&D teams to ensure a common and standardised approach to the workflow, tool development and support. This is a fulltime, contract role that reports to the CG Supervisor and Artist Management.

What you’ll get to do:

  • Understand the visual requirements for the film, and design procedures, techniques and tools that will enable these to be met
  • Responsible for creative problem solving in relation to complex pipelines and FX, user support, environment and character pipeline development, environment shot assembly and technical direction
  • Take responsibility for the optimisation of the department workflow
  • Work closely with the FX Supervisor to research and develop department specific tools, maintain existing tools and plan for the future show/studio needs
  • Testing and validating new releases of pipeline tools both interactive (Houdini) and automated (Farm) within these Production tool and Farm environments
  • Liaise with the R&D team to ensure compliance with current internal best practices
  • Effectively report on and communicate issues and work arounds back to the visual Departments and RND, tracking and resolving issues in partnership with RND
  • Assist the FX team with day to day issues and glitches and eventually escalating those issues through the right channels when they aren’t immediately addressable
  • Anticipate potential issues and create fixes before problems arise
  • Provide training to the artists for new tools
  • Contribute to the FX department’s technical platform documentation
  • Long term planning for future projects

What you bring:

  • 5 + years’ proven TD experience on feature films, TV and/or animated feature
  • 5 + years’ experience using and troubleshooting in Houdini software
    • Experience in, Maya, Mari, Nuke, XSI considered a bonus
  • Experience with a large scale facility pipeline
  • Knowledge/experience in Python language
  • Degree in media arts, graphic design, computer science/engineering or physics; or equivalent combination of education & experience
  • Working knowledge of source control systems, PyQt or other GUI toolkit
  • Working knowledge of concepts like data flow, data dependencies, Meta data, publishing and retrieval
  • The ability to code review and troubleshoot problems as they arise
  • Excellent in pro-active problem solving and finding solutions within the parameters you’re presented with
  • English written and oral communication skills and the ability to connect with a wide variety of personalities
  • Ability to work solo as well as collaboratively within a strong team environment; build relationships across departments, including global teams, and when necessary to pass knowledge to other staff
  • members
  • An adaptable approach, with the ability to balance your workload with the needs of artists and production deadlines
  • The ability to efficiently organise and prioritise work across multiple areas and work and remain calm under pressure
  • Excellent communication skills with the ability to communicate in both a technical manner and artistic manner
  • Willing to learn, and contribute to the success of the team and project
  • Self-motivated with strong organisational and time management skills
  • An inquisitive mind with excellent attention to detail and the ability to follow through on suggested solutions

Due to security reasons please do not include any links to Dropbox or Google Docs.

For more information about Working Holidays Visas and company sponsored visas please go to our FAQ page.

Apply for this position

“WELL, I'M CERTAINLY
GLAD TO SEE
YOU AGAIN”